Exquisite Fabrication: Exploring Turn-Taking Between Designers and Digital Fabrication Machines


Digital fabrication and craftsmanship is entering into a new phase with increasing levels of complexity and a renewed desire for composites and cross-material experimentation. However, allowing work to travel from machine to machine, remains a challenge in terms of workflow, communication, orientation and material. Based on an exploration to combine embroidery and 3D printing in the pursuit of inflatable solutions, we propose the metaphor of the drawing game Exquisite Corpse to outline the three emerging concerns: turn taking, orientation and trade-offs. We propose a set of guidelines that suggest ways in which, we may allow different digital fabrication machines to be used in sequence, as a method for adding complexity to the things we make and the ways our machines may talk to one another.

Bruna Goveia da Rocha
TU Eindhoven, Eindhoven, Netherlands
Johannes M. L.. van der Kolk
Eindhoven University of Technology, Eindhoven, Noord-Brabant, Netherlands
Kristina Andersen
TU/e, Eindhoven, ---, Netherlands





会議: CHI 2021

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2021.acm.org/)

セッション: Design Tools / Machine Learning / Fabrication / Visual Artifacts in Design and Ideation

[A] Paper Room 04, 2021-05-11 17:00:00~2021-05-11 19:00:00 / [B] Paper Room 04, 2021-05-12 01:00:00~2021-05-12 03:00:00 / [C] Paper Room 04, 2021-05-12 09:00:00~2021-05-12 11:00:00
Paper Room 04
12 件の発表
2021-05-11 17:00:00
2021-05-11 19:00:00