danceON: Culturally Responsive Creative Computing

要旨

Dance provides unique opportunities for embodied interdisciplinary learning experiences that can be personally and culturally relevant. danceON is a system that supports learners to leverage their body movement as they engage in artistic practices across data science, computing, and dance. The technology includes a Domain Specific Language (DSL) with declarative syntax and reactive behavior, a media player with pose detection and classification, and a web-based IDE. danceON provides a low-floor allowing users to bind virtual shapes to body positions in under three lines of code, while also enabling complex, dynamic animations that users can design working with conditionals and past position data. We developed danceON to support distance learning and deployed it in two consecutive cohorts of a remote, two-week summer camp for young women of color. We present our findings from an analysis of the experience and the resulting computational performances. The work identifies implications for how design can support learners' expression across culturally relevant themes and examines challenges from the lens of usability of the computing language and technology.

受賞
Honorable Mention
著者
William Christopher. Payne
New York University, Brooklyn, New York, United States
Yoav Bergner
New York University, New York, New York, United States
Mary Etta. West
CU Bolser, Boulder, Colorado, United States
Carlie Charp
University of Colorado , Boulder , Colorado, United States
R. Benjamin Shapiro
University of Colorado Boulder, Boulder, Colorado, United States
Danielle Albers. Szafir
University of Colorado Boulder, Boulder, Colorado, United States
Edd V.. Taylor
University of Colorado Boulder, Boulder, Colorado, United States
Kayla DesPortes
New York University, New York, New York, United States
DOI

10.1145/3411764.3445149

論文URL

https://doi.org/10.1145/3411764.3445149

動画

会議: CHI 2021

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2021.acm.org/)

セッション: Engineering Interactive Applications

[B] Paper Room 05, 2021-05-14 01:00:00~2021-05-14 03:00:00 / [C] Paper Room 05, 2021-05-14 09:00:00~2021-05-14 11:00:00 / [A] Paper Room 05, 2021-05-13 17:00:00~2021-05-13 19:00:00
Paper Room 05
14 件の発表
2021-05-14 01:00:00
2021-05-14 03:00:00
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