RestoreVR: Generating Embodied Knowledge and Situated Experience of Dunhuang Mural Conservation via Interactive Virtual Reality

要旨

In Dunhuang Mogao Grottoes, unique Buddhist murals of ancient China are preserved. Unfortunately, the exquisite murals are suffering from degradation. Experts have been trying to enhance public's awareness of mural protection, but there's no efficacious means to attract interest and popularize knowledge yet. In this paper, we propose RestoreVR, an interactive virtual reality (VR) system engaging users to experience Dunhuang mural restoration in a digital tour in the cave. Based on an online survey with the public and in-depth interviews with five Dunhuang experts, we derive a set of design requirements for generating embodied knowledge and situated experience in VR to bridge the gap between highly specialized experts and general audiences. Accordingly, we design RestoreVR and conduct a between-subjects user study to compare our system with traditional methods. The results suggest that RestoreVR significantly improves user experience and awareness of CH protection over existing methods.

キーワード
Cultural heritage
Interactive virtual reality
Dunhuang
Mural conservation
Implementation
Survey
著者
Xinyi Fu
Tsinghua University, Beijing, China
Yaxin Zhu
Tsinghua University, Beijing, China
Zhijing Xiao
Beijing Normal University, Beijing, China
Yingqing Xu
Tsinghua University, Beijing, China
Xiaojuan Ma
Hong Kong University of Science and Technology, Hong Kong, Hong Kong
DOI

10.1145/3313831.3376673

論文URL

https://doi.org/10.1145/3313831.3376673

動画

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: Applied VR & its outcomes

Paper session
317AB KAHO'OLAWE
5 件の発表
2020-04-27 20:00:00
2020-04-27 21:15:00
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