Sensitizing Scenarios: Sensitizing Designer Teams to Theory

要旨

Concepts and theories that emerge within the social sciences tend to be nuanced, dealing with complex social phenomena. While their relevance to design could be high, it is difficult to make sense of them in design projects, especially when participants have a variety of backgrounds. We report on our experiences using role-play scenarios as a way to sensitize heterogeneous designer teams to complex theoretical concepts related to museology as social and cultural phenomena. We discuss design requirements on such scenarios, and the importance of connecting their execution closely to the context of the design and the current stage of the design process.

キーワード
Sensitizing Concepts
Sensitizing Designers
Role-Play
Social Science Theory
著者
Annika Waern
Uppsala University, Uppsala, Sweden
Paulina Rajkowska
Uppsala University, Uppsala, Sweden
Karin B. Johansson
Uppsala University, Uppsala, Sweden
Jon Bac
Uppsala University, Uppsala, Sweden
Jocelyn Spence
University of Nottingham, Nottingham, Nottinghamshire, United Kingdom
Anders Sundnes Løvlie
IT University of Copenhagen, Copenhagen, Denmark
DOI

10.1145/3313831.3376620

論文URL

https://doi.org/10.1145/3313831.3376620

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: Designing & theorising play

Paper session
313B O'AHU
5 件の発表
2020-04-28 01:00:00
2020-04-28 02:15:00
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