"How do I make this thing smile?": An Inventory of Expressive Nonverbal Communication in Commercial Social Virtual Reality Platforms

要旨

Despite the proliferation of platforms for social Virtual Reality (VR) communicating emotional expression via an avatar remains a significant design challenge. In order to better understand the design space for expressive Nonverbal Communication (NVC) in social VR we undertook an inventory of the ten most prominent social VR platforms. Our inventory identifies the dominant design strategies for movement, facial control, and gesture in commercial VR applications, and identifies opportunities and challenges for future design and research into social expression in VR. Specifically, we highlight the paucity of interaction paradigms for facial expression and the near nonexistence of meaningful control over ambient aspects of nonverbal communication such as posture, pose, and social status.

キーワード
Virtual Reality
Social Interactions
Nonverbal Communication
著者
Theresa Jean Tanenbaum
University of California, Irvine, Irvine, CA, USA
Nazely Hartoonian
University of California, Irvine, Irvine, CA, USA
Jeffrey Bryan
University of California, Irvine, Irvine, CA, USA
DOI

10.1145/3313831.3376606

論文URL

https://doi.org/10.1145/3313831.3376606

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: All the feels: emotion in VR & games

Paper session
313B O'AHU
5 件の発表
2020-04-29 23:00:00
2020-04-30 00:15:00
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