Proximate Social Factors in First-Time Contribution to Online Communities

要旨

In the course of every member's integration into an online community, a decision must be made to participate for the first time. The challenges of effective recruitment, management, and retention of new users have been extensively explored in social computing research. However, little work has looked at in-the-moment factors that lead users to decide to participate instead of "lurk", conditions which can be shaped to draw new users in at crucial moments. In this work we analyze 183 million messages scraped from chatrooms on the livestreaming platform Twitch in order to understand differences between first-time participants' and regulars' behaviors and to identify conditions that encourage first-time participation. We find that presence of diverse types of users increases likelihood of new participation, with effects depending on the size of the community. We also find that information-seeking behaviors in first-time participation are negatively associated with retention in the short and medium term.

キーワード
Newcomers
Twitch
Online communities
Social roles
Retention
Participation
著者
Joseph Seering
Carnegie Mellon University, Pittsburgh, PA, USA
Jessica Hammer
Carnegie Mellon University, Pittsburgh, PA, USA
Geoff Kaufman
Carnegie Mellon University, Pittsburgh, PA, USA
Diyi Yang
Georgia Institute of Technology, Atlanta, GA, USA
DOI

10.1145/3313831.3376151

論文URL

https://doi.org/10.1145/3313831.3376151

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: Social interactions: good, bad, discovery & values

Paper session
316C MAUI
5 件の発表
2020-04-30 01:00:00
2020-04-30 02:15:00
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