Venous Materials: Towards Interactive Fluidic Mechanisms

要旨

Venous Materials is a novel concept and approach of an interactive material utilizing fluidic channels. We present a design method for fluidic mechanisms that respond to deformation by mechanical inputs from the user, such as pressure and bending. We designed a set of primitive venous structures that act as embedded analog fluidic sensors, displaying flow and color change. In this paper, we consider the fluid as the medium to drive tangible information triggered by deformation, and at the same time, to function as a responsive display of that information. To provide users with a simple way to create and validate designs of fluidic structures, we built a software platform and design tool UI. This design tool allows users to quickly design the geometry, and simulate the flow with intended mechanical force dynamically. We present a range of applications that demonstrate how Venous Materials can be utilized to augment interactivity of everyday physical objects.

キーワード
Programmable Materials
Human Material Interactions
Microfluidics
著者
Hila Mor
Massachusetts Institute of Technology, Cambridge, MA, USA
Tianyu Yu
Tsinghua University, Beijing, China
Ken Nakagaki
Massachusetts Institute of Technology, Cambridge, MA, USA
Benjamin Harvey Miller
Massachusetts Institute of Technology, Cambridge, MA, USA
Yichen Jia
Massachusetts Institute of Technology, Cambridge, MA, USA
Hiroshi Ishii
Massachusetts Institute of Technology, Cambridge, MA, USA
DOI

10.1145/3313831.3376129

論文URL

https://doi.org/10.1145/3313831.3376129

動画

会議: CHI 2020

The ACM CHI Conference on Human Factors in Computing Systems (https://chi2020.acm.org/)

セッション: VR & physical real input

Paper session
311 KAUA'I
5 件の発表
2020-04-29 20:00:00
2020-04-29 21:15:00
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