The COVID-19 pandemic has shifted many business activities to non-face-to-face activities, and videoconferencing has become a new paradigm. However, conference spaces isolated from surrounding interferences are not always readily available. People frequently participate in public places with unexpected crowds or acquaintances, such as cafés, living rooms, and shared offices. These environments have surrounding limitations that potentially cause challenges in speaking up during videoconferencing. To alleviate these issues and support the users in speaking-restrained spatial contexts, we propose a text-to-speech (TTS) speaking tool as a new speaking method to support active videoconferencing participation. We derived the possibility of a TTS speaking tool and investigated the empirical challenges and user expectations of a TTS speaking tool using a technology probe and participatory design methodology. Based on our findings, we discuss the need for a TTS speaking tool and suggest design considerations for its application in videoconferencing.
https://doi.org/10.1145/3544548.3581215
We describe a field study of Chronoscope, a tangible photo viewer that lets people revisit and explore their digital photos with the support of temporal metadata. Chronoscope offers different temporal modalities for organizing one’s personal digital photo archive, and for exploring possible connections in and across time, and among photos and memories. We deployed four Chronoscopes in four households for three months to understand participants’ experiences over time. Our goals are to investigate the reflective potential of temporal modalities as an alternative design approach for supporting memory-oriented photo exploration, and empirically explore conceptual propositions related to slow technology. Findings revealed that Chronoscope catalyzed a range of reflective experiences on their respective life histories and life stories. It opened up alternative ways of considering time and the potential longevity of personal photo archives. We conclude with implications to present opportunities for future HCI research and practice.
https://doi.org/10.1145/3544548.3581012
We are a mother and son who have been using a pair of simple, self-build communication devices to maintain a feeling of connection while separated by over 5,000 miles. The devices, called Light Touch, only allow us to send one another slowly-fading, coloured lights, yet we have been surprised by how much our ongoing interaction with them means to us. This paper contributes an autoethnographical account of our experiences over the last two years, including our initial experiences with the devices, and focusing on various aspects of our day-to-day use. Based on our observations, we discuss the features that have proven important in mediating our feelings of connection. We point out, however, that their success is contingent on our context of use and the nature of our bond, and suggest that simple systems like Light Touch may support emotional communication, but only if they are well-matched to settings and relationships.
https://doi.org/10.1145/3544548.3580807
As we become increasingly entangled with digital technologies, the boundary between human and machine is progressively blurring. Adopting a performative, posthumanist perspective resolves this ambiguity by proposing that such boundaries are not predetermined, rather they are enacted within a certain material configuration. Using this approach, dubbed `Entanglement HCI', this paper presents \emph{Message Ritual} -- a novel, integrated AI system that encourages the re-framing of memory through machine generated poetics. Embodied within a domestic table lamp, the system listens in on conversations occurring within the home, drawing out key topics and phrases of the day and reconstituting them through machine generated poetry, delivered to household members via SMS upon waking each morning. Participants across four households were asked to live with the lamp over a two week period. We present a diffractive analysis exploring how the lamp \emph{becomes with} participants and discuss the implications of this method for future HCI research.
https://doi.org/10.1145/3544548.3581363
An ongoing mystery of HCI is how do well-intentioned designers consistently enable products with unintentionally evil consequences. Using “questionable values” as a lens, we retell and analyze four design scenarios for smart homes that were created by participants with an IoT toolkit we designed. The selected design scenarios reveal practices that violate principles of responsible smart home design. Through our analysis we show (1) how participants explore sensor-driven objectification of the home then leverage data for surveillance, nudging, and control over others; (2) how the dominant technosolutionist narratives of efficiency and productivity ground such questionable values; (3) and how the materiality of mass-produced sensors pre-mediates questionable design scenarios. We discuss how to attend to and utilize questionable values in design: Making space for questionable values will empower design researchers to better “look around corners”, anticipating tomorrow’s concerns and forestalling the worst of their harms.
https://doi.org/10.1145/3544548.3581504
This paper presents a long-term field study of the coMorphing stool: a computational thing that can change shape in response to the surrounding light. We deployed 5 coMorphing stools to 5 participants’ homes over 9 months. As co-speculators, the participants reflected on their mediated relations with the coMorphing stool. Findings suggest that they perceived the subtle transformations of the coMorphing stool in the early days of the deployment. After becoming familiar with these features, they interpreted their daily entanglements with the coMorphing stool in diverse personalized ways. Over time, the co-speculators accepted the coMorphing stool as part of their homes. These findings contribute new empirical insights to the shape-changing research field in HCI and enrich discussions on higher-level concepts in postphenomenology. Reflecting on these experiences promotes further HCI explorations on computational things.
https://doi.org/10.1145/3544548.3581140