Mixed realities: reflections, input, output & making

Paper session

会議の名前
CHI 2020
Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
要旨

Augmented Reality (AR) and Virtual Reality (VR) devices are becoming easier to access and use, but the barrier to entry for creating AR/VR applications remains high. Although the recent spike in HCI research on novel AR/VR tools is promising, we lack insights into how AR/VR creators use today's state-of-the-art authoring tools as well as the types of challenges that they face. We interviewed 21 AR/VR creators, which we grouped into hobbyists, domain experts, and professional designers. Despite having a variety of motivations and skillsets, they described similar challenges in designing and building AR/VR applications. We synthesize 8 key barriers that AR/VR creators face nowadays, starting from prototyping the initial experiences to dealing with "the many unknowns" during implementation, to facing difficulties in testing applications. Based on our analysis, we discuss the importance of considering end-user developers as a growing population of AR/VR creators, how we can build learning opportunities into AR/VR tools, and the need for building AR/VR toolchains that integrate debugging and testing.

受賞
Best Paper
キーワード
AR/VR authoring
augmented reality
virtual reality
end-user development
AR/VR development
AR/VR design
著者
Narges Ashtari
Simon Fraser University, Burnaby, BC, Canada
Andrea Bunt
University of Manitoba, Winnipeg, Canada
Joanna McGrenere
University of British Columbia, Vancouver, BC, Canada
Michael Nebeling
University of Michigan, Ann Arbor, MI, USA
Parmit K. Chilana
Simon Fraser University, Burnaby, BC, Canada
DOI

10.1145/3313831.3376722

論文URL

https://doi.org/10.1145/3313831.3376722

Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays
要旨

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction in a digitally augmented physical world. Consequently, a major part of the interaction with such devices will happen on the go, calling for interaction techniques that allow users to interact while walking. In this paper, we explore lateral shifts of the walking path as a hands-free input modality. The available input options are visualized as lanes on the ground parallel to the user's walking path. Users can select options by shifting the walking path sideways to the respective lane. We contribute the results of a controlled experiment with 18 participants, confirming the viability of our approach for fast, accurate, and joyful interactions. Further, based on the findings of the controlled experiment, we present three example applications.

キーワード
Augmented Reality
Head-Mounted Display
Input
Walking
著者
Florian Müller
Technische Universität Darmstadt, Darmstadt, Germany
Martin Schmitz
Technische Universität Darmstadt, Darmstadt, Germany
Daniel Schmitt
Technische Universität Darmstadt, Darmstadt, Germany
Sebastian Günther
Technische Universität Darmstadt, Darmstadt, Germany
Markus Funk
Cerence GmbH, Ulm, Germany
Max Mühlhäuser
Technische Universität Darmstadt, Darmstadt, Germany
DOI

10.1145/3313831.3376852

論文URL

https://doi.org/10.1145/3313831.3376852

動画
Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
要旨

Auditory headsets capable of actively or passively intermixing both real and virtual sounds are in-part acoustically transparent. This paper explores the consequences of acoustic transparency, both on the perception of virtual audio content, given the presence of a real-world auditory backdrop, and more broadly in facilitating a wearable, personal, private, always-available soundspace. We experimentally compare passive acoustically transparent, and active noise cancelling, orientation-tracked auditory headsets across a range of content types, both indoors and outdoors for validity. Our results show differences in terms of presence, realness and externalization for select content types. Via interviews and a survey, we discuss attitudes toward acoustic transparency (e.g. being perceived as safer), the potential shifts in audio usage that might be precipitated by adoption, and reflect on how such headsets and experiences fit within the area of Mixed Reality.

キーワード
Acoustic Transparency
Mixed Reality
Audio
著者
Mark McGill
University of Glasgow, Glasgow, United Kingdom
Stephen Brewster
University of Glasgow, Glasgow, United Kingdom
David McGookin
Aalto University, Espoo, Finland
Graham Wilson
University of Strathclyde, Glasgow, United Kingdom
DOI

10.1145/3313831.3376702

論文URL

https://doi.org/10.1145/3313831.3376702

動画
Mix&Match: Towards Omitting Modelling through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality
要旨

The accessibility of tools to model artifacts is one of the core driving factors for the adoption of Personal Fabrication. Subsequently, model repositories like Thingiverse became important tools in (novice) makers' processes. They allow them to shorten or even omit the design process, offloading a majority of the effort to other parties. However, steps like measurement of surrounding constraints (e.g., clearance) which exist only inside the users' environment, can not be similarly outsourced. We propose Mix&Match a mixed-reality-based system which allows users to browse model repositories, preview the models in-situ, and adapt them to their environment in a simple and immediate fashion. Mix&Match aims to provide users with CSG operations which can be based on both virtual and real geometry. We present interaction patterns and scenarios for Mix&Match, arguing for the combination of mixed reality and model repositories. This enables almost modelling-free personal fabrication for both novices and expert makers.

キーワード
Personal Fabrication
Model Repositories
Mixed Reality
In-Situ Modelling
In-Situ Previews
3D Printing
著者
Evgeny Stemasov
Ulm University, Ulm, Germany
Tobias Wagner
Ulm University, Ulm, Germany
Jan Gugenheimer
Ulm University, Ulm, Germany
Enrico Rukzio
Ulm University, Ulm, Germany
DOI

10.1145/3313831.3376839

論文URL

https://doi.org/10.1145/3313831.3376839

動画